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Pipeline animation

  • Writer: xelbatronic animation
    xelbatronic animation
  • Jun 27, 2018
  • 1 min read

So I've been thinking recently, I don't have much animation showing in game animation or much game engine related things. So I have started a blog, progressing both in game animation and also some of my progression on learning modelling, texturing, rigging etc. I will be using this section of the website to document my learning.


The animation I used for this was from 2 years ago so apologies on the lack of quality but I just wanted to test the process of getting the character moving in engine. Now that I know how to do it I will be working on some animation made specifically for this purpose, until then I hope you enjoy 2 year old 'Buckoid' running with no arms or legs!




 
 
 

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